
I'm posting Clarence and the General today because they are both similarly positioned. Both are pretty good socially and reaping some rewards for it, but neither is quite in the core they think they are. Clarence of course, has more breathing space with two wins so far

But the big difference between them is how General is generally trusting and good-natured and seeing the good in everyone, Clarence is a sneaky divil


These are old but the best snippets into his plays;
Clarence wrote:The perks of being a leader seem great, but I wouldn't want the target on my back this early on. Though, the support our leader has received does trouble me. Everyone seems to like her. That isn't good for me. I need to either get on her good side fast or risk being one of the first to go.
So far I've been trying to subtly turn people against her. Asking some of the woman if it makes her the Alpha female in the tribe or are one of them holden to that title. I'll been asking people questions about her immunity, see how they feel about her potentially using it and so forth.
Clarence wrote:I just started a forum game in the guise of building tribe unity it. It's an opinion based game that I hope splits open some fissures and lets me see where people opinions on past survivor winners and on those in the tribe who disagree with them. I'm not sure if I should play honestly yet or not. Might knock out some of my favorites to try and blend in and build friendships.
Clarence wrote:Our tribe is a mess.
People are running around with their heads cut off in several different threads and think they're doing one job when they're really not. Lex is awol. Our Leader just vanished the minute we figured out the puzzle. And we could lose the first challenge because of it.
I'm happy.
This is great.
Lex and Mama Kim are making themselves target and EVERYONE who is complaining about it is making an enemy out of the two of them. I'm just going to keep being positive. Hopefully more targets emerge before I screw something up.
Clarence wrote:I guess I would be more of a villain if playing the game to win makes people villainous. I've yet to make enough strong connections to see who'd most easily fall into my traps. That's still a worry. Only 3 or 4 people seem interested in working with me, the others... not a peep.